Technicolor Goes 3D With Film Based System


TechnicolorWith the demand for digital 3D films at an all time high, Technicolor has decided to jump into the fray with what they are calling an affordable, alternative solution that has stirred up intense debate. The leading motion picture service company is introducing the Technicolor 3D Solution, which will allow exhibitors to use their existing 35mm film projectors to project 3D releases without upgrading to more costly digital cinema equipment. And there’s the rub; rather than using digital content Technicolor’s solution is film based.

Even though the technology relies on celluloid, rather than bits and bytes, Ahmad Ouri, Technicolor’s Head of Strategy, Technology & Marketing, on Wednesday assured roughly 400 members of the industry that the technology was not old or steeped in the past. Sitting on a panel titled 3D’s Impact On Digital Deployment at the 3D Entertainment Summit in Los Angeles, Ouri explained, “It’s actually new technology that we’re introducing that’s perhaps based on an older concept. A lot of people have experienced 3D on film historically. We’re introducing a system that is basically an over/under film based solution that’s two-perf based on a format that Technicolor brought to market decades ago called Techniscope.”

Techniscope was first introduced in 1963 and used by the likes of spaghetti-western filmmaker Sergio Leone in an effort to find more economical ways to shoot. By halving the size of each film frame less film stock could be used, though the image quality was less than that of the four-perf (or four sprocket hole) format. Technicolor 3D Solution uses a special split lens that can be mounted to a conventional 35mm projector which then assembles the left eye and right eye images as the film runs through the projector. The system requires the same type of silver screen and circular polarized glasses employed by digital 3D systems such as MasterImage and RealD.  Technicolor already distributes glasses for both of these companies and will begin to distribute their own branded, polarized glasses.

Technicolor has already shown the system to the studios and most of the North American exhibitors, not to mention a few filmmakers and members of the press. Last month, Technicolor worked with Warner Bros. and AMC Entertainment to run a two week trial of the solution at a multiplex in Burbank during the release of “The Final Destination”. Exit polls performed by research firm OTX showed the “quality” and “satisfaction” scores of Technicolor 3D Solution to be the same as the digital 3D version playing in the same theatre. According to Technicolor, their system actually ranked slightly higher.

Technicolor is hoping their solution will help exhibitors quickly ramp up the number of 3D screens at their disposal to play such films as James Cameron’s 3D opus “Avatar”, one of the most highly anticipated releases in the last few years. There are at least 10 3D films being released in 2009 with 12 scheduled for 2010 as of now. More are likely to be added. Unfortunately, thanks to the high price of digital cinema equipment and the global financial meltdown only 2,500 screens in North America (out of a possible 40,000) are capable of playing 3D movies. Many big blockbuster releases open on more than 3,000 screens which has forced studios to distribute 2D versions of 3D titles. However, 3D versions earn more than twice the box office than 2D versions of the same release, in part because theatre owners charge a premium ticket price for 3D movies. Thus, expanding the 3D install base has been a major priority for both distributors and exhibitors.

In the press release announcing the product Frederic Rose, Chairman and CEO of Thomson/Technicolor said:

“In today’s economic environment, it’s a harsh reality that not every exhibitor has access to the funding required to install digital 3D projection systems. It was the desire to make 3D accessible to the masses that resulted in Technicolor creating a 3D solution to fill the gap between celluloid and digital cinema.”

Other industry executives on Wednesday’s panel didn’t exactly see Technicolor’s solution in a similar light. “I think that any money invested in technology that’s not digital is something that’s not good for the industry in general and for where we are taking the industry,” said RealD’s President of Worldwide Cinema, Joseph Peixoto. “Exhibitors, if they had money to invest in interim solutions I think that they should contribute that to the digital rollout that’s upon us. I think everyone should not be distracted.”

“We agree that digital is and the digital transition is going to happen,” Ouri argued. “Frankly we’ve been supporting it longer than anybody on this panel. We spent more money on digital cinema starting with Disney in 1999. We continue to do so and we have a majority of market share for mastering and distribution. This is not meant to compete or replace the digital rollout or delay it. It is meant to address the screens that otherwise would run what could be a 3D film on a 2D film screen today. It’s grading the 2D film screens to be able to show 3D to more consumers in a way that’s affordable and available today.”

Chuck Goldwater, President of Cinedigm’s Media Services Group believes that exhibitors should be spending all of their pennies on digital cinema, rather than on what he sees as an interim solution. “You know you can only squeeze so much efficiency out of that. It’s like putting fuel additive in an old clunker when there’s new, more fuel efficient cars,” he said. “Exhibitors who want to make an investment instead of making an investment in their older film projectors can channel that investment into the first step for them of a digital conversation which is clearly the long term and exponential leap into the future.”

Ouri held his ground and even provided some cursory financial modeling for attendees of the conference. “The silver screen is an investment that is not a throw away, so it is a step toward digital,” he explained. “The payback, we estimate, is just one feature run. So they get one Disney movie and they payback all their costs. So we believe that’s efficient, not inefficient.”

“For those screens that for two to five years are not going to see digital the question is do we leave the consumers just experiencing 2D or do we give them an alternative?” he asked “It might be a distraction, but there is money left on the table by the studios and the exhibitors and frankly it’s not an insignificant number of dollars.”

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  • Very funny anon.

    When it starts to get personal, I'd typically walk away, but eyescrossed seems to want to learn, and the internet's memory shouldn't be left with your last remarks as the only truth.

    IIn 34 years of dealing with digital equipment, I've learned that primarily, "Engineering is the art of compromise," and associated with that, "There are few absolutes." Digital Cinema in general, and 3D in particular, are no different.

    Black levels have improved greatly with the 3 big changes of the "black chip." But, at best, blacks in dcinema are "film-like." They are, at best, described as "matching the typical blacks on a projected film print." (Pg 140-Glenn Kennel; Color and Mastering for Digital Cinema) But, you'll notice that all the statements are hedged - digital projection is not correctly described as having deeper blacks than film.

    To your query: One considers the brightness of 3D and not 2D, because we are discussing, "What is considered good enough for current 3D presentations."

    I am not writing to point out faults in 2D digital projection, which has certainly passed 'good enough', or 3D digital projection, which, in controlled cases has reached 'good enough'. Presuming that you know and recognize the constraints which limit single-projector digital 3D exclusively to smaller rooms, then you will also recognize my points.

    This particular transitional era is marked by good enough. Color science and human visual acuity are allowed to be manipulated in order to get a viable system into exhibitors hands. For example, your statements about color depth and gamut both contain hedge words to make them true, but the statements themselves are not absolutes or even true without them.

    Again, my point is that one shouldn't be so strident about a system that one hasn't seen, in an era of 'good enough', when it might be good enough. To say that the over/under system 'needlessly' reduces brightness is like saying that other systems needlessly put in color wheels or light modulation systems (which reduces light by much more than 50%). They all need these compromises to make the system work. Some need 2.3 gain silver screens, yet another compromise. You are willing to look the other way for these, while not allowing any compromise for a film-based system.

    Sure, gate weave and bob can be a problem, but not if the systems are set up properly. The same can be said about digital 3D, which is why Disney, for example, puts great effort to make certain that exhibitors set up the systems properly. And since left and right eyes are both derived from the same frame, they will be locked, or at least consistently placed, even if there is some film stretch. That symmetry is inherent to the system.

    I'm sorry if it is not obvious how too few screens and the inability to show multiple simultaneous competing movies creates problems for producers and studios. I can't explain it any better than the execs who are practically pleading whenever they talk about 3D, in print or in public forums, to not let the moment pass.

    Perhaps John Lowry's new system will satisfy all and shift the discussion. Did you see that demonstration?

    "In summary, lrn2motionpicturebusinessandtechnology before you rant and snark."

    Cute. I'll do my best. Good luck to us all.
  • AnonEMoose
    "What is lrn2motionpicturebusinessandtechnology?"
    Cj was using xml tags for his snark and rant. It's a form of netslang often used on boards and forums. I reponded with a different form of netslang.

    http://www.urbandictionary.com/define.php?term=...
  • eyescrossed
    Yup, pretty much everything AnonEMoose said. Great post. Keep up the informative, technical discussion. Just one question. What is lrn2motionpicturebusinessandtechnology?
  • AnonEMoose
    @cj
    Your whole first paragraph is filled with specious commentary.
    First you compare the brightness of 3D digital against the brightness of 2D film projection. Why not 2D in both projection formats where they are equal and in fact digital projection has deeper blacks?
    Second you suggest digital is inferior in "aspect ratio". How exactly can one have better aspect ratio, huh?
    Third, you claim film has better color depth when in fact the P3 standard has a broader color gamut in large areas of the visible spectrum and luminance range.
    Factually, there are many reasons why the Technicolor system is inferior. It's an over under slit lens system requiring two apertures, needlessly reducing brightness.
    Gate bob and weave are known to create eyestrain in 3D presentations.
    Film damage has substantially worse effect in 3D presentations since the damage occurs assymetrically in each eye.
    The gamut of film is smaller, particularly in saturated colors. Since 3D features are shot digitally or CG rendered and mastered for digital presentation the creative intent of the image is inferior when recorded to film.
    The technicolor system is much worse than half resolution of the standard film frame for 1.85 formats since they pillar-box left/right and use even less of the negative for any aspect ratio other the 2.40.

    Your last paragraph makes no sense at all since you didn't outline how a limited number of screens hurts the industry but arguments against this method of exhibition clearly delineate the damage and the possible fallout.

    In summary, lrn2motionpicturebusinessandtechnology before you rant and snark.
  • Oh my. There continues to be a misguided understanding of just how super fantastic wonderful digital 3D really is. It must have improved so much since I last checked that it must have surpassed 2D in brightness and aspect ratio and color depth while paying back the additional purchase and licensing costs every time a movie plays. We should be mocking any exhibitor who doesn't have 3 systems already, plus one for spare outdoor exhibition use.

    In case no one has noticed, the studios seem quite content to bring movies to cinemas who only have gate weave-y, potentially scratchey film projectors.
    </snark>

    Factually, there is no reason that a projector with a good bulb showing a well saturated film print with this method will not out shine a digital 3D presentation in several ways.

    The studios need more screens to compete in the marketplace. Even if this does some damage to the industry, which I don't agree with, I'd posit that it hurts the industry more if the studios can't release more than one movie at a time for limited 3D runs because there are only so many screens available.

    </rant>
  • AnonEMoose
    clydeD's post from the Technicolor website reflects the pure marketing BS in spades.
    I'll agree film is still the better image capturing media in most cases but for exhibition it is definitely no longer the best and this is especially true for stereoscopic exhibitions.
    Tech is taking the chance of confusing the market with inferior technology. I hope they're only ones who get burned.
  • jimhuskey
    Will the studios be willing to release 3D content on 35mm? Will this poorer quality image (i.e. with gate weave, scratches, half frame media, and all the other technical challenges of 35mm) and exhibition possibly hurt the reputation of 3D and slow the ongoing industry conversion to digital? Which studios are commenting or making commitments to releasing 3D content in 35mm? Which is more important to Hollywood, selling 3D content now or compelling exhibitors to convert to digital? Any educated opinions or concrete answers will be appreciated.
  • clydeD
    This is from the Technicolor website... "The exceptional image quality will leave you awestruck. For those who love the richness and saturation that film provides, the Technicolor 3D system can surpass current expectations. Look closely at the gradients, the brightness, the flesh tones of the human form. For a film-loving society that is hungry for an escape from the everyday, there’s no question that this technology is the start of something really engaging."...

    I just wanted to know.. which 3D film is really being or going to be shot with a Film camera these days? So isn't it that the movie will be shot Digital (possibly soon in 4k res), then it will be "halved" for above below format, then it will be "printed" from Digital to Film stock...

    So actually source will be a Digital sensor, and final out will be on Film Stock.. at half the resolution when accommodating for above/below format. How then will the above paragraph by Technicolor hold true?
  • fransp
    If cinema owner need to change the screen , lens and must sing contract with Real D , and resolution will be half of the existing in 35mm where the adventage is?.
  • Hmmm...seems as if there are as many bad analogies as there are misconceptions about compliant digital v 3D digital v the potential of film quality.

    I haven't seen this technology, but my guess is that it could have some compelling advantages over digital 3D, especially given the compromised nature of digital 3D, and especially if using great film.
  • jamiegau
    Just to be clear.
    Digital is defiantly, in general, a much better picture then film. (A film print is based on a digital print, so by nature it has to be better.)
    Technicolour is now reducing the quality on screen by slightly over half again, then putting it in a projector in which the picture will jump and shake around..
    3D is all about getting the eyes to believe an illusion to work best with as many people as can be. We need to make the image is believable as possible.. (Ie no film gate weave)

    This is BAD for 3D as a medium.

    But then again quality is not everything, as we can see by what the younger generation choose to watch and listen to these days.

    This may be good for Cinemas, it's hard to tell right now.

    In any case, will probably be good for RealD or MasterImage, as the silver screens can only go that way when they do go digital.

    James
  • johncameron
    Let us know when/where we can buy this system. I know the local theatre will be insterested as they don't have the money to go digital and 35mm is much better anyway.
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