“Release the Kraken,” Liam Neeson’s Zeus commands in the WB’s “Clash of the Titans” re-make, but Hollywood should be more concerned that the film itself might release a backlash against the 3D format. There are several indicators that point to a perfect storm brewing against what has come to be regarded as the cinema industry’s digital savior.
Amongst Hollywood filmmakers there has been unusually vociferous attacks against Warner Bros.’ decision to go for a rushed eight-week conversion of “Clash of the Titans” to 3D. The conversion is a true test for Prime Focus whose technology is unproven on such large scale projects. Fresh off the global success of “Avatar” James Cameron weighed in against “slapdash conversion” in a recent BBC article that re-hashed Mike Fleming’s more in-depth Deadline article, where Cameron said that after the success of his award-winning epic:
“Now, you’ve got people quickly converting movies from 2D to 3D, which is not what we did. They’re expecting the same result, when in fact they will probably work against the adoption of 3D because they’ll be putting out an inferior product.”
Micheal Bay threw more fuel on the fire in a Deadline post and even appeared to take a direct swipe at Prime Focus, an Indian based post-production company that has been doing the bulk of the work on “Clash of the Titans’” conversion from 2D-to-3D :
“I’m used to having the A-team working on my films, and I’m going to hand it over to the D-team, have it shipped to India and hope for the best? This conversion process is always going to be inferior to shooting in real 3D. Studios might be willing to sacrifice the look and use the gimmick to make $3 more a ticket, but I’m not. “Avatar” took four years. You can’t just sh*t out a 3D movie. I’m saying, the jury is still out.”
Popularity: 49% [?]

Sooner or later it was bound to happen. After all, 3D movies have topped the North American box office for nine out of 13 weeks this year. And 3D films like “Avatar” and “Alice In Wonderland” have generated record breaking grosses, far beyond industry expectations. With more and more moviegoers showing up for 3D content, it should come as no surprise that at some point the public, not to mention the media, was going to start noticing the extra USD $3 they were forced to pay for the latest multi-dimensional blockbuster. In fact, after this past week the industry may begin to face some consumer backlash at the 3D surcharge, especially since a handful of large U.S. theatre chains raised 3D and 3D Imax ticket prices as much as 26% in some locations.
It’s fitting that on the eve of theatrical exhibition trade show Showest—and as DCIP claimed its long-awaited funding—Disney’s “Alice in Wonderland” topped the weekend box office during its second week in release and demonstrated the continued strength of 3D.
One of every three consumer’s entertainment dollars spent in March, were spent on computer and video games—more than going to the movies, suggested Michael Gallagher, CEO of the Entertainment Software Association.

It was a battle of the titans at the box office that was destined not to be. Paramount and DreamsWorks Animation (DWA) have moved the release date of ‘






